We're happy to announce that we've just expanded our product offerings for two long-awaited languages: Greek and Romanian . Starting today, Greek and Romanian publishers can monetize their content by displaying targeted AdSense for content ads on their pages. As an added bonus, Romanian publishers can now implement AdSense for search as well. If you're ready to get started with these languages, just log in to your AdSense account and follow the wizard located under the AdSense Setup tab. You can also contact the Greek team at adsense-el@google.com and the Romanian team at adsense-ro@google.com with additional questions. Posted by Mariela Foumi (Greek) and Otilia Otlacan (Romanian) - AdSense Publisher Support
A more technical version was cross posted on the Android Developers blog Google works hard to protect users across a variety of devices and environments. Part of this work involves defending users against Potentially Harmful Applications (PHAs) , an effort that gives us the opportunity to observe various types of threats targeting our ecosystem. For example, our security teams recently discovered and defended users of our ads and Android systems against a new PHA family we’ve named Chamois . Chamois is an Android PHA family capable of: Generating invalid traffic through UI overlays that pop up with ads having deceptive graphics inside the ad Performing artificial app promotion by automatically installing apps in the background Performing telephony fraud by sending premium text messages Downloading and executing additional plugins Interference with the ads ecosystem We detected Chamois during a routine ad traffic quality evaluation. We analyzed several malicious apps based on Chamois...
"With AdMob taking care of the revenue part, we can focus on doing the fun part, which is making great games for our users.” - Tenny Woo, Direct and Frankie Lee, CTO After working 20 years in a job that didn’t tap into his passion, Tenny Woo decided to quit in 2011 and start developing gaming apps to express his creativity. Today, he’s the managing director of Balloon Island, a successful Hong Kong-based mobile gaming company with more than 1M downloads and popular games like Ultimate Jewel, Star Gems and Lollipops series. The problem Balloon Island develops apps for both Android and iOS to make their games more widely accessible. Woo knew that it was important to sustain and grow his company. Woo decided to turn to AdMob because of its reputation for publisher support and global reach. The solution To keep user experience intact, Balloon Island used a combination of banner ads and interstitials, showing only relevant ads. After implementing ads, Balloon Island took advantage of A...
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