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Showing posts from February, 2017

Meet The AdMob Team at Game Developers Conference (GDC) Next Week

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The Game Developers Conference (GDC) is less than one week away in San Francisco. We’re excited to give you a glimpse into how we are helping mobile game developers build businesses and improve user experiences, while monetizing successfully. Our Google Developer Day will take place in Room 2020 of the West Hall of Moscone Center on Monday, February 27 . We'll share how new devices, platforms, and tools are helping developers grow successful businesses and push the limits of mobile gaming. Then stay with us for a diverse set of lightning talks and panels covering topics including virtual reality, machine learning, monetization and more. Here’s a look at the schedule: Opening Keynote || 10AM : We’ll kick off the day by sharing how Google is ramping up efforts to help game developers grow their businesses and make Android a great platform for games. From Play store updates optimized for discovery and engagement, to performance upgrades making high fidelity gaming come to life on

Preloading Interstitial Ads

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In today’s topic, we’re exploring how you can help stay compliant with AdMob policies when using the AdMob interstitial ad format. If you have ever received a policy message for “Layout encourages accidental clicks - Interstitial Ads”, or have had trouble with implementing interstitials to trigger on time, read ahead for our best practices. App layouts that encourage accidental clicks are a common policy issue for publishers. When implementing interstitial ads within a mobile app, there may be a slight delay in when the ad gets triggered after a user selects an action. In the example below we can see that an interstitial ad launches unexpectedly with a delay on the second screen after the page has already loaded. This delay can occur due to carrier latency when requesting the interstitial ad. Carrier Latency causing a delay in the interstitial ad Pre-loading your interstitial ads will allow you to avoid latency when the ad is displayed to the user. In the corrected example below, th

Optimizing App Monetization with Google AdMob

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All views expressed in this blog post are solely those of the author, and not that of Google. This guest post is from Sreeraman Thiagarajan, a Google Developers Expert in the app marketing and monetization space and a published author on the Economic Times . Sreeraman is featured as our guest blogger to share insights and tips from his experience to help AdMob developers grow their earnings. If you’re new to AdMob, be sure to sign up here . In the introductory post we saw how AdMob lets app developers take control of monetizing their apps - here’s the second part on optimization and measuring. Optimizing revenue and volume: A counter question I often get goes like this “But other networks offer better eCPM (more dollar for every one thousand impressions served), why must I choose AdMob?” Answer for this lies in understanding two metrics and the two respective fundamentals behind each of these metrics. The first metric is ‘fill rate’ which means how many relevant ads can the ad ne

Understanding App Monetization with Google AdMob

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All views expressed in this blog post are solely those of the author, and not Google. This guest post is from Sreeraman Thiagarajan, a Google Developers Expert in the app marketing and monetization space and a published author on the Economic Times . Sreeraman is featured as our guest blogger to share insights and tips from his experience to help AdMob developers grow their earnings. If you’re new to AdMob, be sure to sign up here . There’s never been a better time to be an app developer in India. According to reports referenced in the Economic Times, app downloads on Google Play from India grew from 3.5 billion downloads in 2015 to 6.2 billion downloads in 2016 1 . Based on this report, India now holds the top spot in the world for apps downloaded on Google Play, even outranking the US and Brazil. As noted in a recent article by Quartz India, nearly 90% of India’s over 220 million smartphone users have Android smartphones, so the ~6 billion app download figures comes as no surprise